165267 Position Title:
Software Engineer II External Description: We are EA
And we make games - how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That's why we employ the most creative, passionate people in the industry.
Have you ever experienced the thrill of a last minute goal that carries your team to victory in front of millions of people? Working here is kinda like that The Challenge Ahead:
A Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms-working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results. What this Audio Software Engineer will do at EA:
The next great EA Software Engineer also needs:
- Work with Audio Artists, Designers, and other game area SEs to support Audio features and ensure quality results
- Design, maintain, implement, test and debug code for Audio features on an AAA title
- Maintain and implement tools and pipelines
Nice to have:
- Post-Secondary education in Computer Science, Computer Systems, Computer Engineering, or equivalent training and professional experience
- Experience with C++ and experience in object-oriented design and implementation
- Experience with C# and/or Lua
- Knowledge of good software engineering practices
- Understanding of memory management, multiple processor use, and runtime optimization
- Excellent debugging experience using tools to help debug
- Work with internal and externally developed code in a collaborative fashion
We thought you might also want to know:
- Experience shipping a console title (i.e. PS4, XboxOne )
- Expertise in a core domain such as audio, user interfaces, gameplay, animation, pipelines, tools, etc
- Experience with music theory or performance, recording, or audio technologies
The benefits and perks of working for EACity: State: Remote?:
0 Community / Marketing Title:
Audio Software Engineer - NHL (contract) Company Profile:
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.EEOText:
About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Date Opened:
2021-04-06 22:30:57.883 EEO Employer Verbiage:
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams' careers.
We put our people first, and we make sure they're taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn't end at the workplace-we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we're doing the work to give everyone the space to be their full selves while giving back to our community. We're looking for problem-solvers, game-changers, innovators, dreamers, doers-people that are ready to move the needle and build on our success. As our industry accelerates, we aren't just keeping up-we're staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Software and Programming